![trinus steamvr headset not detected trinus steamvr headset not detected](https://www.wikivirtualreality.com/images/posts/a5249d98e5e6d45a6ef1994dc99bf81e-6.jpg)
- #Trinus steamvr headset not detected android#
- #Trinus steamvr headset not detected code#
- #Trinus steamvr headset not detected Pc#
The devs themselves say that at this moment the app can have issues because there are a lot of possible configurations to take in count different PCs, Wi-fi settings, Android phones, etc… and encourage people like me that are having issues in reporting them. When the tracking worked, it lagged during head rotations and was also very glitchy : I continuously saw artifacts caused by the streaming. The streaming worked for a little amount of time and then disconnected and the app continued asking me if the phone he found was really my phone. Of course, streaming is a lot demanding and Riftcat recommends to have a 5GHz Wi-fi network for everything to work fine: with the right setup, they claim that the lag should be of only frame wrt the standard desktop experience. So the idea is that you launch a VR game and then you tune this parameter so that to have the best compromise possible between quality and speed. Of course, the higher the streaming quality, the more visually appealing will be the experience, but you may also experience more lag. When the streaming starts, the app automatically opens a dialog that lets you decide the streaming quality and if you want to also stream audio.
#Trinus steamvr headset not detected Pc#
To play again, you have to start a new session by closing the related apps on PC and smartphone. VRidge is free with a big limitation: you can play your games only for a short limited time for each session 10 minutes. In that moment, SteamVR will be launched, detecting your phone as a compatible headset and you will be able to play any game that you like. Now you have clear that only one platform, that is SteamVR, works and that works well. The connection happens in a similar way as before, but when you enter the app, everything is completely changed. Furthermore, the dominant colors are now blue and white … and I love blue. Now you see a 3D environment with a floor and some fireworks popping outwhile an elegant writing informs you on the connection status of the device.
#Trinus steamvr headset not detected code#
The most important thing is that the whole code base has been rewritten from scratch I imagine that the devs have had a lot of headaches in the past monthsso that to enable even more future features, like the integration with more hand controllers or a better optimization of the streaming. Version 1 was already awesome and has been downloaded by more than What are the features of this new release? They have been announced in a blog post of theirs and basically are. You will then be able to play any kind of SteamVR game launching it on your PC and then playing it with your phone : the desktop app will make sure that the game content will be streamed to your mobile headset. What you have to do is installing and launching both apps notice that on GearVR the app should be installed through SideloadVR : if both your devices PC and smartphone are connected to the same Wi-fi network, the two apps will start communicating. The solution is comprised of two parts: a desktop application and a mobile application. First of all, you may wonder what is Riftcat VRidge. Today Riftcat is officially releasing VRidge 2.